Prompts used with Anthropic's Claude family of models.
16votes
1answers
5.3kviews

Prompt that makes Claude generate a playable Snake game with juice and screen shake

Most snake-game prompts give you a joyless gray grid. I wanted arcade feel: particles, screen shake, an actual difficulty curve. After a lot of trial and error the prompt below consistently produces a
18votes
1answers
2.4kviews

Prompt for procedural roguelike dungeons that don't have unreachable rooms

Doing a small browser roguelike at 2am and the generated dungeons kept producing rooms with no doors or whole sections cut off from the start. Classic naive procedural gen. Asking for "random rooms an
14votes
1answers
2.0kviews

Asteroids prompt with real thrust inertia and screen wrap that doesn't pop

Wanted a proper Asteroids: momentum-based ship, thrust and rotation, bullets, splitting rocks. The tricky feel bits are the inertia (you drift, you don't stop instantly) and seamless screen wrap so ob